Board Game Design
Gelombang Kebaikan
Top 10 Finalist from 400+ entries in Compassionate Gamification Challenge 2025. A board game about teaching sustainable empathy through action selection and programmatic movement that creates ripple effects from small actions.
Documentation In Progress
I'm currently working on detailed project documentation and case studies. Check back soon for comprehensive insights into the design process, challenges, and outcomes.
Expected: Coming Soon
What to Expect
Complete design journey from concept to national recognition
Psychology research behind sustainable empathy mechanics
Action selection system that teaches real-world empathy skills
Programmatic movement creating meaningful ripple effects
Analysis of national competition success factors
Playtesting methodology with empathy measurement
Social impact assessment and real-world applications
Game design principles for behavior change and social good
Want to Learn More?
Interested in this project or want to discuss game design and development? I'd love to share more details about the design process and challenges.